It is very difficult to see where you have positioned you HBoxes as they are the same colour with the AnchorPane. To do this drag the HBox from the Containers at the top left of the Scene Builder. Now lets add four horizontal boxes to our AnchorPane so we can lay out buttons horizontally. This can be done by dragging to bottom right corner of the AnchorPane. Now lets give our AnchorPane a nice rectangular shape. Your Scene Builder should be looking like this. This will update the Scene Builder.ĭouble click on the FXMLDocument file and edit it as below. To show how the FXMLDocument and Scene Builder works together we will delete if from the FXMLDocument and save. We can do this by deleting them in the Scene Builder or deleting them in the FXMLDocument file. We do not want the Label and Button generated so lets delete them. When we drag and drop items on the Scene Builder and hit save, the FXMLDocument.fxml file automatically gets Updated just like using the Swing Matisse.Īt this stage you should see the Scene Builder open. This Scene builder is like the Swing Matisse. The FXMLDocument.fxml file is a representation of the Scene Builder. Now right click on the FXMLDocument.fxml and click Open. Now open NetBeans and create a new JavaFX FXML Application.Īt this stage your project should be looking like this. Select the path to where Scene Builder is installed then click Apply.
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